PointToPoint
Connect two transforms with electric arcs. Shape the connection with midpoint arcs, noise, and branching.
Bring your scenes to life with procedural lightning, electric connections, and effects that follow mesh surfaces.
Built for Unity's Universal Render Pipeline (URP). Submitted to the Unity Asset Store — currently under review.
From a connection between two points to lightning crawling over a character, Electric Rays Pro gives you four ray types to build different electrical effects.
Connect two transforms with electric arcs. Shape the connection with midpoint arcs, noise, and branching.
Create procedural lightning strikes with forks and a growth, hold, and collapse lifecycle.
Emit electrical discharges outward from static meshes or animated skinned characters.
Create crawling arcs that cling to and travel over static or animated mesh surfaces.
Work with live editor previews, recursive branching, and static or skinned meshes. Geometry generation uses Unity Jobs and Burst. Follow the video tutorials to explore the workflow and set up your effects.
Explore the video tutorialsELECTRIC RAYS PRO SUPPORT
Need help with the asset? Tell me what happened and how to reproduce it. Include the expected result and any error message so I can investigate.
You can also email kampatools@jookitooz.com.
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